Comments
Sort by recent activity
The only pointer that the SecondaryBuffer holds is the pointer to the Microsoft.DirectX.DirectSound.Device, which is 24 bytes.
When I sort the objects in the "All" object view by size, the biggest item is a 65K Byte[] that was allocated by XmlSerializer.
If I look at the SecondaryBuffer in the Visual Studio debugger, I can't see the data as I can with an array, which probably means that the SecondaryBuffer isn't managed code, at least for the data storage. / comments
The only pointer that the SecondaryBuffer holds is the pointer to the Microsoft.DirectX.DirectSound.Device, which is 24 bytes.
When I sort the objects in the "All" object view by size, the biggest ...