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3 comments
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That's an interesting idea. You're saying that the search should start by showing all objects and typing into the search field just narrows it down from everything?
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Sort of, yes... Maybe just when a subset of object types is selected. I just ran into a scenario where I had to touch a series of triggers. It would have been nice to be able to just a quick list of them and then navigate directly to them in the object tree. Otherwise it's a bunch of expand, expand, expand, edit, collapse, collapse, collapse...
Just a thought... Would be quicker for some stuff than scripting the change. -
Oooo, this would be cool! Great idea.
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Then the "Select in Object Explorer" can take me right there. Just be a faster way to navigate the object tree, I think.